Designing Branded Experiences for tvOS
Best practices to design and develop immersive apps for the new Apple TV
On 3 November 2015, four days after the fourth-generation Apple TV went on sale and opened the living room to apps, Punchkick ran a webinar for brand marketers on what tvOS asks of them. I presented it with John Norton, one of our iOS developers, and Amelia Baer, a marketing strategist: what Apple TV is, how designing for it differs from designing for an iPhone, and the four kinds of app a brand might build for it. This is that deck, rebuilt to scroll, its builds playing as you go; the original slides are at the end, as a PDF.
Agenda
- Getting Started with Apple TV 5 minutes
- Designing tvOS Experiences 15 minutes
- tvOS and Your Brand 25 minutes
Getting Started
Introducing Apple TV
Apple TV is Apple’s vision for the future of the living room.
This is the new Apple TV
The earlier Apple TV, with its aluminium remote, sold 25 million units from 2007 to 2015; the new Apple TV, with the Siri Remote, was projected to sell 24 million in 2016 alone.
Apple TV is more powerful
- Bluetooth 4.0
- Wi-Fi 802.11ac
- Apple A8 processor Same as iPhone 6
Apple TV runs tvOS
- OS X
- iOS
- watchOS
- tvOS
tvOS is based on apps
The future of TV is apps
tvOS has an App Store like iOS
App Store on tvOS
tvOS is based on iOS 9
95% shared between iOS & tvOS
- UIKit
- SceneKit and SpriteKit
- CoreGraphics
- CoreVideo
- App Store and StoreKit
- CloudKit
- CoreBluetooth
- Game Center and GameplayKit
- CoreAnimation
- AVKit and AVFoundation
Designing tvOS Experiences
1 Design for the couch, not the hand.
Bigger screen, smaller apparent size
Simpler navigation, fewer items on screen, larger assets.
Simpler content architecture
Multiple simultaneous users
One user driving, others navigating.
Offer multiple ways to organize content.
Make buttons easy to describe.
2 Design for the remote, not the fingertip.
Input methods
- Multi-Touch surface
- voice input with Siri
- physical buttons
- gesture control
Use grid-based layouts
Voice is the backbone of tvOS
“Voice search is at the heart of tvOS navigation.”
3 Design for the expectations of the living room, not mobile.
Consider three-minute rule.
Device preference
Users choose the most convenient device.
Tasks around entertainment and leisure, not productivity. If people want something done quickly, they’ll use the device closest to them: their iPhone.
Longer interactions
Think passive, not active
tvOS apps are more passive.
tvOS and Your Brand
Why develop for tvOS?
- 1 Connect with target audience
- 2 First-mover advantage
- 3 Cross-platform experiences
What apps exist for tvOS?
Passive
Active
Immersive
Task-based






- Content
- Shopping
- Affinity
- Location-based
A chart of tvOS apps on two axes, passive to active and immersive to task-based. Netflix, HBO Now and Hulu are passive and immersive; games such as Minecraft, Beat Sports and Crossy Road are active and immersive. The kinds of app open to brands are task-based: content, shopping and affinity apps on the active side, location-based apps on the passive.
1 Content apps
What do people want to learn?

Recipes

DIY Tutorials

How It’s Made
Leveraging existing content
TVML & TVJS can streamline apps for existing video content.
Questions for content apps
What content does my brand already have?
What do our customers want to learn from us?
What else are our customers curious about?
2 Ecommerce apps
How can tvOS better introduce product?

Test Drives

Virtual Tours

3D Previews
Content married with interactivity
Questions for ecommerce apps
How can we better introduce the product?
How can we improve our calls to action on tvOS?
How can we marry content and interactivity?
3 Affinity apps
Solving core user problems
| Product | Practical Need | Psychographic Need |
|---|---|---|
| Office Supplies | Needing a stapler | Disorganization |
| Hotels | Having a place to stay | A sense of adventure |
| Fitness Membership | Staying in shape | Meeting personal goals |
From the speaker notes
What is the real problem your product or service solves?
If you sell staplers, it’s not that they don’t have a stapler. It’s that they’re disorganized.
Think about that real psychographic problem, and then think about other problems your customer might encounter before and after using your product.
If you can help solve those problems, too, you’ll be in the consideration set when it comes time to buy your product or service.
Entering the conversation early
- Affinity Awareness Affinity apps
- Content Engagement Content apps
- Shopping Conversion Ecommerce apps
Questions for affinity apps
What core problem does my product solve for customers?
What other problems do customers encounter?
When should customers think of my brand?
4 Location-based apps
How can tvOS improve the at-location experience?

Interactive Kiosks

Product Discovery

Digital Signage
Questions for in-store experiences
How do customers interact with displays today?
What information do customers need to make a decision?
How can we make the in-store experience more memorable?
Tenets of successful tvOS apps
Tenets of successful tvOS apps
Showcasing unique Apple TV capabilities.
Marrying content consumption with interactivity.
Focused on solving actual user problems.
Presented by
- Connor Mason Marketing Technologist
- John Norton iOS Developer
- Amelia Baer Marketing Strategist
Designing Branded Experiences for tvOS
All 58 slides as they were presented on 3 November 2015, including the closing slides on Punchkick left out above: what the new Apple TV could do, how designing for the couch, the remote and the living room differs from designing for iPhone, and the content, ecommerce, affinity and location-based apps a brand might build for it.
Download the webinar deckPDFBacklinks
- Superabundance of platforms
- What to expect at WWDC 2017
- How to get your app featured in the iOS App Store
- Pixel and Surface are turning the electronics industry on its head
- Cortana for iOS, 3D Touch for Android, Verily
- Top tech gadget gifts (Black Friday)
- Apple TV, home fitness & the future of the workout video
- Apple TV, iOS 9.1 update, Instagram Boomerang
- What the new Apple TV and tvOS mean for the future of art
- Google builds its product empire with Nexus and Chromecast
- Apple TV invites Siri and the App Store to movie night














